World War One Illustrated magazine backstory

By Dana Lombardy. In late 2013, I proposed World War One Illustrated (WWOI) magazine as a proof of concept for the nonprofit World War One Historical Association. As a permanent member of the board of directors of WW1HA, I was aware of the organization’s need for a new publication as it entered the 100th anniversary years commemorating WW1 – known then as the Great War (1914-1918).

I wanted WWOI to appeal to a broader audience than just people who already had an interest in WW1. This included wargamers, like me, and a graphic-intense design that included color maps and color illustrations.

I also felt that WWOI provided an opportunity to present the most recent scholarship, with comparative charts and diagrams called “sidebars” in the page layouts. I’m a data and statistics “geek” and trust numbers more than the opinions of historians who may have agendas for promoting or disparaging leaders or weapons or strategies. As publisher and senior editor of WWOI, I collected and assembled articles, images, and information for each issue to make the magazine something that I wanted to read.

I published issues 1 through 9 from 2013-2018. Number 7 was a special WW1 book issue with reviews of more than 100 books released between 2017-2018.

I am currently assembling the next book review issue, renamed the Tomlinson Prize Review of World War One Books. It will include books published from 2018, 2019, and some released earlier this year. (I sit on the judging committee for the Norman B. Tomlinson Prize, awarded annually by the World War One Historical Association to the best English-language book(s) on World War One. This award was first presented in 1999. You can see the Tomlinson Prize winners here.)

I am very pleased with the critical acclaim received by the magazine, and with the positive feedback on the four mini-games games I designed that were published with the first four issues of World War One Illustrated.

As a wargame designer, I firmly believe that games enable us to explore history, especially alternate history. Games can also be valuable tools for teaching. I was incredibly gratified that my Russia’s Great War: 1914 received a 2019 bronze level prize from the International Serious Play Awards in the Educational Board Game category.

All of these minigames were designed for solitaire and 2-players. The large 1-inch square markers were perforated so they could be easily separated. The game board, markers, and rules were printed in a 4-page stiff cardstock folder. Additional rules for #2 and a historical guide and game tutorial for #4 were also provided. You supply the six-sided dice needed.

All the minigames that appeared in WWOI, can be purchased through the LOMBARDY STUDIOS shop.

World War One Illustrated Number 1
FEATURED GAME Zeppelin Raider – A quick-playing, three-turn game that uses no dice as the British pilot tries to destroy the mammoth airship.

World War One Illustrated Number 2
FEATURED GAME Assassination in Sarajevo – The 2-step play starts with the 1914 assassination attempt that even if unsuccessful or partially successful may or may not lead to war.

World War One Illustrated Number 3
FEATURED GAME On to Paris! – The two German armies on the far right of the 1914 invasion of France try to quickly overcome the French armies and British Expeditionary Force.

World War One Illustrated Number 4
FEATURED GAME Russia’s Great War – The outnumbered German 8th Army tries to stop two invading Russian armies in the 1914 Tannenberg campaign. 2019 AWARD WINNER.

It was not possible to continue producing a game for every issue of WWOI. However, I am developing more minigames for WW1 and other historical eras using the unique magazine insert format created for WWOI. Sign up here for updates in that will appear in my blog.

A tribute to game designer John Hill

John Hill running a Gettysburg game at Nashcon 2014.

This originally appeared in the new issue of C3i Magazine, Nr28 (RBM Publication).

Tribute to John Hill 1945-2015

On January 12 our hobby lost one of its most creative designers.

John Hill earned his well-deserved fame for his Squad Leader board game (initially released in 1977), one of Avalon Hill’s best-selling wargames as well as one of the first games specifically devised as a continuing series. Squad Leader endures today through its many spin-offs, add-ons, and legacy as the Advanced Squad Leader series published by Multi-Man Publishing.

In 1978 John was inducted into The Game Manufacturers Association’s Academy of Adventure Gaming Arts & Design Hall of Fame, and Squad Leader was inducted into the HoF in 2004.

What is less well known is that Squad Leader was initially designed as miniatures rules and converted to a board game at the request of Avalon Hill. John’s passion for miniatures and the American Civil War produced his Johnny Reb rules initially released by Dungeons & Dragons co-designer Dave Arneson’s Adventure Games company in 1983. The third edition of JR was released in 1996 and is still played today.

In 2014, John’s new set of miniatures rules called Across A Deadly Field was published by Osprey Publishing. John completed more books in this series for Osprey just before he died.

Board gamers may also recall John’s ground-breaking Jerusalem! (1975) about the Jewish convoys attempting to get through to the city during the 1948 War, or his Battle for Hue (1973) published with my Conflict magazine issue #6. John’s many credits include Battle for Stalingrad (SPI, 1980) and Tank Leader (West End Games, 1986 and 1987).

But John Hill was much more than this impressive list of accomplishments.

John had a warped sense of humor (like me) and a unique laugh—when I first saw the movie Amadeus I could have sworn that John was Mozart reincarnated. He truly enjoyed the absurdities and ironies that so often were a part of history and life in general.

John was a consummate model builder who was equally creative with his tabletop terrain and model railroad dioramas—one of the latter was featured on the cover of Model Railroader magazine. Playing Johnny Reb on one of John’s striking miniature battlefields was one of my greatest treats.

Where some creative types can have prickly egos, John could laugh at himself. He was quick to recognize the help of others in his published work, at the many exciting game demos he ran at conventions, and in his stimulating seminar presentations.

John was a caring husband—he and Luella (Lu) were married for 46-and-a-half years—and a loving father (daughter Stephanie) and beloved grandfather (Danielle and Carl Anthony). I cannot imagine how devastated they must all be. There is now a huge hole in my life without being able to make my periodic phone calls to John and share in his funny insights into history and life.

Dana Lombardy

The backstory on ‘The First Battle of Bull Run’ battlefield guide book

In 1991 The First Battle of Bull Run booklet was published and over the next several years sold successfully at the Manassas National Battlefield Park visitor center. Despite selling 5,000 copies no further guides were produced. Why?

The creation of Bull Run was a “proof of concept” project designed by Dana Lombardy in conjunction with the Chief Historians and Park Rangers at the Park and written by John Hill. It was enthusiastically endorsed by them, and we hoped it would be the first in the “American Civil War Notebook Series” of graphic booklets for other Parks—useful guides for visitors, reference material for wargamers, and user-friendly introductions to Civil War battles.

Unfortunately, the project was brought to a standstill higher up in the National Park Service. NPS decides what will be sold at the parks and later released its own “guides.” These did not contain detailed color maps, color orders-of-battle, or as many historical illustrations as our Bull Run.

The lesson learned: don’t try to sell something to the U.S. government unless you have “inside” support.

Dana went on to design and publish (in 2014) the first full-size book in the Map Study Series: Grant Rising, Mapping the Career of a Great Commander Through 1862.

The First Battle of Bull Run remains a unique and unmatched battlefield guide booklet and is available for purchase as a print edition or pdf from our Shop.

The backstory on Napoleon magazine – Napoleon Journal

By Dana Lombardy. Why did Napoleon magazine become Napoleon Journal, and what’s the difference? The story about its evolution as a publication involves a little-known predecessor called Empires, Eagles & Lions.

empires-eagles-and-lions-1993In 1976, Jean Lochet started publishing a small format publication dedicated to Napoleonic history and wargaming called Empires, Eagles & Lions—nicknamed “EEL.” It was a club-like ’zine or newsletter printed in black ink only with mostly text. Despite its modest format it became a respected if not controversial periodical, attracting writers such as British historians Paddy Griffith and Philip Haythornthwaite, and American historians Scott Bowden and George Nafziger, among others.

Todd Fisher, owner of The Emperor’s Headquarters in Chicago, offered to develop Jean’s EEL into a slick magazine with a color cover and interior illustrations. The enhanced EEL, subtitled “The Napoleonic Source Magazine,” appeared in the summer of 1993 as issue #1.

Despite the improvements and contributions from a wide range of notable writers, EEL was not attracting a bigger readership. This is when Todd contacted me for help.

By 1994 my publishing background included founding Conflict magazine (1972-1975) that incorporated a paper map and die-cut counter wargame with most of the issues—similar to Strategy & Tactics, but Conflict included color interior pages and maps, unlike S&T at that time. From 1978 I worked on Model Retailer, a trade magazine that went to owners and managers of hobby stores and chains in the USA. My job included writing a column about how hobby shops could stock games to broaden and increase a store’s number of customers. This led to my promotion as Associate Publisher for Model Retailer, and then as AP for the new trade publication Game Merchandising in 1983. Todd Fisher knew of me professionally since we both worked in the game business.

Other than a few books I read, I knew very little about Napoleonic history. That would change dramatically—and quickly.

As Publisher of EEL from issue #7 in 1994, I increased the number of interior illustrations, added color, and worked with the art director to improve the magazine’s overall appearance. By issue #14 in 1995 circulation had grown only modestly. A major boost was needed.

Although Jean and Todd thought the acronym EEL was memorable, I pointed out that most people simply wondered what the magazine was about. Which empire? What era?

Renaming EEL to Napoleon in 1996 solved this uncertainty, but more than a name change was needed. A complete layout overhaul was introduced that included battle studies, details on tactics and organization, personalities, interviews with prominent historians and authors, and more. Napoleon was subtitled “His Life, His Wars, His World” to emphasize the format change. Napoleon was a totally new magazine design, but it utilized the same consortium of experts that earned EEL admiration.

I learned a lot about Napoleonic history in two years of editing and often researching information to fact check maps and augment the articles submitted to the magazine.

Napoleon’s next 12 issues were well received. But like the mathematical paradox of the frog that hops halfway to the wall with each jump—and never reaches the wall—the magazine’s continual improvements helped but never achieved the breakthrough we hoped for. Another boost was needed.

That final lift consisted of another format change: increased page count per issue, a perfect binding (like a book spine instead of staples), a revised subtitle “International Journal of the French Revolution and Age of Napoleon,” and a quarterly release schedule instead of bi-monthly. Unfortunately, after four issues of the journal, The Emperor’s Headquarters was unable to continue publishing.

Printed back issues of EEL and Napoleon (magazine and journal) are no longer available, but Lombardy Studios sells a PDF searchable collection of Napoleon issues 1-17 plus an index to the first 12 issues on a DVD.